Castle Destroyer [0.2-a]


After such success with Unity, I couldn’t procrastinate, so the new version came out within the next 24 hours. I literally didn’t sleep all night - that’s how much I was motivated in this project. The main emphasis in this version was placed on the graphics.

I don’t know why, but in the main menu I decided to draw sprites in vector format, although I knew that the main visual style was pixel art.

Before this project, I didn’t draw sprites for games seriously, and in general, if I drew it very rarely and something very simple, but here I gave it my all, I had to learn how to work with the engine, drawing and animation.

In terms of working with animations, Unity pleasantly surprised me, it is so convenient to work in it, so I immediately sketched the first animated sprites for the player and the first enemy - a cute slime :P

Files

Castle Destroyer 0.2-a.apk 18 MB
Jun 19, 2023

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